Wrote all game code, implemented all assets from the artist, and assisted with game design.
Created in GameMaker with the GameMaker Language.
This was a four person student project I worked on during my time at UNB. This was when I first discovered how to set art standards and come up with a method of implementing someone else’s work. The number one comment we got on it is that it would have made an awesome rhythm game. Unfortunately, the tech behind this one hasn’t aged well, and I won’t be able to post a working version.