I’m Nicholas Polchies, and I have a passion for game development. I am a graduate of the University is New Brunswick’s computer science program (BCS) with a 4.0 GPA. I’ve been making games for three years and programming for ten. I have professional experience developing for the iPad with Copernicus Studios and have been creating games with the Gamkedo Game Developers Club since February 2016. With the club I have created Unity games using C# and web-based games in JavaScript both as a team member and a project leader. My most recent project, Critical Alpha: Afterburner, is a continuation of a Gamkedo Club game and is set to release on January 15th.

You can contact me via my twitter handle @Nick_Polchies or by email at admin@gmail.com@nicholaspolchies.com

or via my LinkedIn page.